Reference
C Library
IOstream Library
Strings library
STL Containers
STL Algorithms
Miscellaneous
STL Algorithms
algorithm:
adjacent_find
binary_search
copy
copy_backward
count
count_if
equal
equal_range
fill
fill_n
find
find_end
find_first_of
find_if
for_each
generate
generate_n
includes
inplace_merge
iter_swap
lexicographical_compare
lower_bound
make_heap
max
max_element
merge
min
min_element
mismatch
next_permutation
nth_element
partial_sort
partial_sort_copy
partition
pop_heap
prev_permutation
push_heap
random_shuffle
remove
remove_copy
remove_copy_if
remove_if
replace
replace_copy
replace_copy_if
replace_if
reverse
reverse_copy
rotate
rotate_copy
search
search_n
set_difference
set_intersection
set_symmetric_difference
set_union
sort
sort_heap
stable_partition
stable_sort
swap
swap_ranges
transform
unique
unique_copy
upper_bound


STL Algorithms

library
<algorithm>

Standard Template Library: Algorithms

The header <algorithm> defines a collection of functions especially designed to be used on ranges of elements.

A range is any sequence of objects that can be accessed through iterators or pointers, such as an array or an instance of some of the STL containers. Notice though, that algorithms operate through iterators directly on the values, not affecting in any way the structure of any possible container (it never affects the size or storage allocation of the container).

Functions in <algorithm>

Non-modifying sequence operations:

Modifying sequence operations:

Sorting:

Binary search (operating on sorted ranges):

Merge (operating on sorted ranges):

Heap:

Min/max: