Reference
C Library
IOstream Library
Strings library
STL Containers
STL Algorithms
Miscellaneous
C Library
cassert (assert.h)
cctype (ctype.h)
cerrno (errno.h)
cfloat (float.h)
ciso646 (iso646.h)
climits (limits.h)
clocale (locale.h)
cmath (math.h)
csetjmp (setjmp.h)
csignal (signal.h)
cstdarg (stdarg.h)
cstddef (stddef.h)
cstdio (stdio.h)
cstdlib (stdlib.h)
cstring (string.h)
ctime (time.h)
ctime (time.h)
functions:
asctime
clock
ctime
difftime
gmtime
localtime
mktime
strftime
time
macros:
CLOCKS_PER_SEC
NULL
types:
clock_t
size_t
time_t
struct tm


clock

function
<ctime>
clock_t clock ( void );

Clock program

Returns the number of clock ticks elapsed since the program was launched.

The macro constant expression CLOCKS_PER_SEC specifies the relation between a clock tick and a second (clock ticks per second).

The initial moment of reference used by clock as the beginning of the program execution may vary between platforms. To calculate the actual processing times of a program, the value returned by clock should be compared to a value returned by an initial call to clock.

Parameters

(none)

Return Value

The number of clock ticks elapsed since the program start.

On failure, the function returns a value of -1.

clock_t is a type defined in <ctime> to some type capable of representing clock tick counts and support arithmetical operations (generally a long integer).

Example

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/* clock example: countdown */
#include <stdio.h>
#include <time.h>
void wait ( int seconds )
{
  clock_t endwait;
  endwait = clock () + seconds * CLOCKS_PER_SEC ;
  while (clock() < endwait) {}
}
int main ()
{
  int n;
  printf ("Starting countdown...\n");
  for (n=10; n>0; n--)
  {
    printf ("%d\n",n);
    wait (1);
  }
  printf ("FIRE!!!\n");
  return 0;
}


Output:

Starting countdown...
10
9
8
7
6
5
4
3
2
1
FIRE!!!

See also